Somnium Game

Saturday, November 1, 2014

Meeting Before Actual Production Phase






Posted by Kemal at 7:22 AM
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Blog Archive

  • ▼  2014 (23)
    • ►  December (4)
    • ▼  November (11)
      • Color Palette
      • 10 Tips about Level Design
      • The Metrics of Space: Tactical Level Design
      • The Principles of Design
      • The Elements of Design
      • The Representation of Shapes, Color and The Way Pl...
      • Screenshots from Playtest version
      • Group Photos
      • 1-page High Level Concept of the Game - Somnium
      • Mood Board Updates
      • Meeting Before Actual Production Phase
    • ►  October (8)
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